Introduction
Yeah sure, street racing is extremely fun it is also extremely retarded and dangerous, so why not do that all from the comfort of your house. Be a cop, be a crook your choice, you choose the roads you will take in Need for Speed: Undercover.
Story
Then there's the story. While arguably an improvement over previous attempts to bring "real" actors into the franchise, the script and the performances here are laughable at best. The desperately earnest street racers that chide, threaten, and try to intimidate you throughout the game make Lucas Black's performance in The Fast and the Furious: Tokyo Drift look almost Oscar-worthy.
You play a wheel man, hired by Federal Agent Chase Linh who is sent out, undercover, into the world of illegal street racing and other criminal activities. You'll need to progress through events and earn the respect of fellow criminals, getting invited deeper and deeper into the illegal underworld, seeking your prize
Game play
The overall game play is nice, with only a few issues and one part of those issues is how the open world racing is handled. In many events, the game actually closes off your city access with barriers and only lets you drive on the predefined track. This means that you can't take your own custom route through the city for the longer events, which is somewhat of a shame, and it also means you won't have to deal with cross traffic.
In terms of the actual driving mechanics, there are problems here too. My main gripe is that cars don't power slide as well as they should which can make taking turns at high speed a bit of a problem. Handling is uninspired overall, more functional than fun and charismatic like it should be. the Wii remote held on its side also possess a few problems in the name of if you want to make an exceptionally wide turn and turn your Wii remote too far then your car turns the complete opposite way, making evading cops that much more difficult.
Multiplayer
With no online multiplayer game modes this game lacks some multiplayer fun. Limited to split screen however there are some game modes which include, cops and robbers where one player chases the other in an attempt to "bust" them before time runs out. Evade, were you take turns running from one another and you try get 200 feet away in the fastest time. Circuit, this is your average race where you try and come in first within a set amount of time. Other than that this game offers no other multiplayer game play value.
Vehicles
The vehicle list is impressive, boasting a broad menu of 55 cars that includes a large number of relatively attainable desirables like the Audi TT or Mitsubishi Evo X as well as exotics like the Audi R8 and the Bugatti Veyron. The general feel and handling is exactly what we've come to expect from Need for Speed over the past few years; while based on realistic principles that allow the cars to lean and grip like the real thing, the game's tuned for game play rather than realism. If you're familiar with the franchise, you'll be pleased to learn that its "point and squirt" approach is fully intact. Point the car where you want it to go and squeeze the throttle, and all you really need to do to make course adjustments is ease off the throttle briefly. When you get the feel for it, you'll hardly ever do anything more than feather the brakes to get around particularly aggressive turns.
The tire burning edge: My favorite car to use in this game has to be the Zonda, this incredibly fast, easy to handle beast is nothing less than perfect. With No allowed upgrades this car truly is the best in the game. The only thing though is that with more cars like the Lamborghini Gallardo, or Lamborghini murciealago there is a lot of competition, but this car gives the others a roundhouse kick to the face.
Visuals
One of the most annoying problems with the graphics is the draw distance of other traffic, because of the poor "pop up" cars, vans or even large trucks, will suddenly appear on screen and only give you moments to react. It's clear that this isn't intentional, it’s either a technical limitation or just lazy programming - sadly one that really hurts the game, and your driving ability. Most of the buildings do not look like buildings until your about four feet away, until then they are just blobs of shadows, which all look the same which makes it hard to tell where you are on the map.
Pros
+fun storyline
+good way to mix up the game play with multiple game modes
Cons
-cars popup from no were
-looks like a polished ps1 game -load screen lag
Overall
6.5/10
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